Nevermore
Interactive Performance (p5.js)
An interactive performance exploring memory, loss, and Alzheimer's disease through gesture-based interaction. Inspired by Odin's ravens and Edgar Allan Poe's The Raven, the piece centers on a raven mask whose feathers are plucked away through pinching gestures, symbolizing memories slipping away and the absence of what can no longer return. When the mask opens its beak, the system detects the color red, triggering the word "Nevermore" alongside the sound of a raven's cry.
Click here to play. ps: ignore the warnings, it’ll run.
Interactive Performance (p5.js)
An interactive performance exploring memory, loss, and Alzheimer's disease through gesture-based interaction. Inspired by Odin's ravens and Edgar Allan Poe's The Raven, the piece centers on a raven mask whose feathers are plucked away through pinching gestures, symbolizing memories slipping away and the absence of what can no longer return. When the mask opens its beak, the system detects the color red, triggering the word "Nevermore" alongside the sound of a raven's cry.
Click here to play. ps: ignore the warnings, it’ll run.
The glitching audio is based on a lullaby my grandfather used to sing to me. Fragmented photographs of him appear and distort throughout the performance. As the lullaby breaks apart into glitches and interruptions, the piece reflects the instability of memory and the gradual loss of connection caused by Alzheimer's disease. Today, my grandfather no longer remembers the song 茉莉花 himself.
Using hand tracking, color detection, sound, and visual distortion, the work invites participants into a shifting landscape of remembrance, absence, and forgetting.
How to Play
- Place both hands within the camera frame.
- Pinch your fingers to inmitate removing feathers and activate visual effects.
- Introduce a red object to trigger additional interactions.
Click here to play. ps: ignore the warnings, it’ll run.